Senior Lighting Artist Job at Liquid Development, Portland, OR

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  • Liquid Development
  • Portland, OR

Job Description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

We're seeking a talented Senior Lighting Artist to carry high quality real-time lighting of environments. Candidates must be able to demonstrate a deep understanding of lighting principals with a strong technical aptitude working in Unreal Engine and 3DS Max. In return, you will be part of an experienced, creative, and supportive team working on various AAA titles!

Some of the cool stuff you'll be doing:

  • Handle lighting of environment spaces through from pre-production to final polish 
  • Help to manage and ensure the integrity of lighting on all assets 
  • Capably troubleshoot and solve lighting production issues 
  • Strive to maximize art production performance and predictability 
  • Stays current on industry trends and techniques, evaluating competitive products, and continually learning new software packages. 

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work demonstrating expert use of light, color, value, and composition to enhance gameplay, mood, and visual storytelling in real-time environments. (**must submit to be considered**)
  • 5+ years of professional experience as a Lighting Artist or portfolio exhibiting equivalent skills
  • Experienced working on video games in a professional setting with at least one shipped AAA title
  • Hands-on experience with Unreal Engine 5 including lighting works, blueprint systems and time of day system.
  • Expertise in tools such as 3DS Max, lighting-specific software in both real-time and offline engines
  • Strong technical aptitude in areas such as HDR, physically-based rendering (PBR), color grading, post-processing effects, tonemapping workflows, EV values, LUTs, and color spaces (linear vs log2).

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team . Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $60k to $75k per year ($29/hr to $36/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at 

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote

Job Tags

Full time, Contract work, Temporary work, For contractors, Remote job,

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